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- // This work is subject to the CC0 1.0 Universal (CC0 1.0) Public Domain Dedication
- // license. Its contents can be found at:
- // http://creativecommons.org/publicdomain/zero/1.0/
- package bindata
- import (
- "fmt"
- "io"
- "sort"
- "strings"
- )
- type assetTree struct {
- Asset Asset
- Children map[string]*assetTree
- }
- func newAssetTree() *assetTree {
- tree := &assetTree{}
- tree.Children = make(map[string]*assetTree)
- return tree
- }
- func (node *assetTree) child(name string) *assetTree {
- rv, ok := node.Children[name]
- if !ok {
- rv = newAssetTree()
- node.Children[name] = rv
- }
- return rv
- }
- func (root *assetTree) Add(route []string, asset Asset) {
- for _, name := range route {
- root = root.child(name)
- }
- root.Asset = asset
- }
- func ident(w io.Writer, n int) {
- for i := 0; i < n; i++ {
- w.Write([]byte{'\t'})
- }
- }
- func (root *assetTree) funcOrNil() string {
- if root.Asset.Func == "" {
- return "nil"
- } else {
- return root.Asset.Func
- }
- }
- func getFillerSize(tokenIndex int, lengths []int, nident int) int {
- var (
- curlen int = lengths[tokenIndex]
- maxlen int = 0
- substart int = 0
- subend int = 0
- spacediff int = 0
- )
- if curlen > 0 {
- substart = tokenIndex
- for (substart-1) >= 0 && lengths[substart-1] > 0 {
- substart -= 1
- }
- subend = tokenIndex
- for (subend+1) < len(lengths) && lengths[subend+1] > 0 {
- subend += 1
- }
- var candidate int
- for j := substart; j <= subend; j += 1 {
- candidate = lengths[j]
- if candidate > maxlen {
- maxlen = candidate
- }
- }
- spacediff = maxlen - curlen
- }
- return spacediff
- }
- func (root *assetTree) writeGoMap(w io.Writer, nident int) {
- fmt.Fprintf(w, "&bintree{%s, map[string]*bintree{", root.funcOrNil())
- if len(root.Children) > 0 {
- io.WriteString(w, "\n")
- // Sort to make output stable between invocations
- filenames := make([]string, len(root.Children))
- hasChildren := make(map[string]bool)
- i := 0
- for filename, node := range root.Children {
- filenames[i] = filename
- hasChildren[filename] = len(node.Children) > 0
- i++
- }
- sort.Strings(filenames)
- lengths := make([]int, len(root.Children))
- for i, filename := range filenames {
- if hasChildren[filename] {
- lengths[i] = 0
- } else {
- lengths[i] = len(filename)
- }
- }
- for i, p := range filenames {
- ident(w, nident+1)
- filler := strings.Repeat(" ", getFillerSize(i, lengths, nident))
- fmt.Fprintf(w, `"%s": %s`, p, filler)
- root.Children[p].writeGoMap(w, nident+1)
- }
- ident(w, nident)
- }
- io.WriteString(w, "}}")
- if nident > 0 {
- io.WriteString(w, ",")
- }
- io.WriteString(w, "\n")
- }
- func (root *assetTree) WriteAsGoMap(w io.Writer) error {
- _, err := fmt.Fprint(w, `type bintree struct {
- Func func() (*asset, error)
- Children map[string]*bintree
- }
- var _bintree = `)
- root.writeGoMap(w, 0)
- return err
- }
- func writeTOCTree(w io.Writer, toc []Asset) error {
- _, err := fmt.Fprintf(w, `// AssetDir returns the file names below a certain
- // directory embedded in the file by go-bindata.
- // For example if you run go-bindata on data/... and data contains the
- // following hierarchy:
- // data/
- // foo.txt
- // img/
- // a.png
- // b.png
- // then AssetDir("data") would return []string{"foo.txt", "img"}
- // AssetDir("data/img") would return []string{"a.png", "b.png"}
- // AssetDir("foo.txt") and AssetDir("nonexistent") would return an error
- // AssetDir("") will return []string{"data"}.
- func AssetDir(name string) ([]string, error) {
- node := _bintree
- if len(name) != 0 {
- canonicalName := strings.Replace(name, "\\", "/", -1)
- pathList := strings.Split(canonicalName, "/")
- for _, p := range pathList {
- node = node.Children[p]
- if node == nil {
- return nil, fmt.Errorf("Asset %%s not found", name)
- }
- }
- }
- if node.Func != nil {
- return nil, fmt.Errorf("Asset %%s not found", name)
- }
- rv := make([]string, 0, len(node.Children))
- for childName := range node.Children {
- rv = append(rv, childName)
- }
- return rv, nil
- }
- `)
- if err != nil {
- return err
- }
- tree := newAssetTree()
- for i := range toc {
- pathList := strings.Split(toc[i].Name, "/")
- tree.Add(pathList, toc[i])
- }
- return tree.WriteAsGoMap(w)
- }
- // writeTOC writes the table of contents file.
- func writeTOC(w io.Writer, toc []Asset) error {
- err := writeTOCHeader(w)
- if err != nil {
- return err
- }
- var maxlen = 0
- for i := range toc {
- l := len(toc[i].Name)
- if l > maxlen {
- maxlen = l
- }
- }
- for i := range toc {
- err = writeTOCAsset(w, &toc[i], maxlen)
- if err != nil {
- return err
- }
- }
- return writeTOCFooter(w)
- }
- // writeTOCHeader writes the table of contents file header.
- func writeTOCHeader(w io.Writer) error {
- _, err := fmt.Fprintf(w, `// Asset loads and returns the asset for the given name.
- // It returns an error if the asset could not be found or
- // could not be loaded.
- func Asset(name string) ([]byte, error) {
- canonicalName := strings.Replace(name, "\\", "/", -1)
- if f, ok := _bindata[canonicalName]; ok {
- a, err := f()
- if err != nil {
- return nil, fmt.Errorf("Asset %%s can't read by error: %%v", name, err)
- }
- return a.bytes, nil
- }
- return nil, fmt.Errorf("Asset %%s not found", name)
- }
- // MustAsset is like Asset but panics when Asset would return an error.
- // It simplifies safe initialization of global variables.
- func MustAsset(name string) []byte {
- a, err := Asset(name)
- if err != nil {
- panic("asset: Asset(" + name + "): " + err.Error())
- }
- return a
- }
- // AssetInfo loads and returns the asset info for the given name.
- // It returns an error if the asset could not be found or
- // could not be loaded.
- func AssetInfo(name string) (os.FileInfo, error) {
- canonicalName := strings.Replace(name, "\\", "/", -1)
- if f, ok := _bindata[canonicalName]; ok {
- a, err := f()
- if err != nil {
- return nil, fmt.Errorf("AssetInfo %%s can't read by error: %%v", name, err)
- }
- return a.info, nil
- }
- return nil, fmt.Errorf("AssetInfo %%s not found", name)
- }
- // AssetNames returns the names of the assets.
- func AssetNames() []string {
- names := make([]string, 0, len(_bindata))
- for name := range _bindata {
- names = append(names, name)
- }
- return names
- }
- // _bindata is a table, holding each asset generator, mapped to its name.
- var _bindata = map[string]func() (*asset, error){
- `)
- return err
- }
- // writeTOCAsset write a TOC entry for the given asset.
- func writeTOCAsset(w io.Writer, asset *Asset, maxlen int) error {
- spacediff := maxlen - len(asset.Name)
- filler := strings.Repeat(" ", spacediff)
- _, err := fmt.Fprintf(w, "\t%q: %s%s,\n", asset.Name, filler, asset.Func)
- return err
- }
- // writeTOCFooter writes the table of contents file footer.
- func writeTOCFooter(w io.Writer) error {
- _, err := fmt.Fprintf(w, `}
- `)
- return err
- }
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